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You hit the nail on the head with the comment on 'small customer bases'

I wouldn't expect that they've thrown that much money at a game like this.

I won't go into much detail over common practice, but I doubt they would have used previous generation consoles as a reason for using lower quality graphics.
I think the way NRL is growing and spending on things like PNG and Vegas etc. Don't be surprised if they decide to help fund the next game and get it away from Big Ant
 

NZWarriors.com

I think the way NRL is growing and spending on things like PNG and Vegas etc. Don't be surprised if they decide to help fund the next game and get it away from Big Ant

Maybe.

You would need to consider target audience numbers and whether or not the juice it worth the squeeze.

Think of it as an intersectional diagram of:

Those who play video games.
Those who enjoy NRL
Those who have money to pay for games.

You'd also have to consider any monetization models (in app purchases like loot crates) and how the above target audience may respond.

I don't have the numbers, but based off viewer numbers vs. the cost of video game development/licensing and distribution, I'm not expecting huge money out of a venture like this game.

Edit: this is also not considering the profit loss of not developing a game for a more widely popularized genre and setting instead.
 
Maybe.

You would need to consider target audience numbers and whether or not the juice it worth the squeeze.

Think of it as an intersectional diagram of:

Those who play video games.
Those who enjoy NRL
Those who have money to pay for games.

You'd also have to consider any monetization models (in app purchases like loot crates) and how the above target audience may respond.

I don't have the numbers, but based off viewer numbers vs. the cost of video game development/licensing and distribution, I'm not expecting huge money out of a venture like this game.
That is the problem now, its a tough product to make profitable. My suggestion is the NRL to invest at a loss and put it down to 'marketing'. For example lots of people play fifa that aren't huge soccer fans
 

NZWarriors.com

That is the problem now, its a tough product to make profitable. My suggestion is the NRL to invest at a loss and put it down to 'marketing'. For example lots of people play fifa that aren't huge soccer fans

EA also make a billion plus dollars off the monetization model, as the chances of finding cash cows go up with the size of the target audience.
 
My suggestion is the NRL to invest at a loss and put it down to 'marketing'. For example lots of people play fifa that aren't huge soccer fans
Thats exactly what US Army did with their free America's Army game in early 2000s. Served as a digital brochure and to help recruit kids from an early age to make them all just a little bit more trigger happy.


brainwash the kids into thinking that they were always the good guys.

I wish there was a football manager type game for rugby league. Spent countless hours on FM2*...graphics doesnt need to be special but creating and developing your team and managing basically all aspects was highly addictive.
 

NZWarriors.com

    Nobody is reading this thread right now.

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