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damn you @Barzak

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Injury on 3rd minute for 2 rounds or 30th min for 3 rounds?

Honestly though nice get! Hope he does well for you for his final 2 rounds of his stint.
I know the current ‘random’ injuries are in play. Especially when a team lines up against Fiji. What I would ask is that if I offer a sacrifice, would that be sufficient to have Alfie be spared?
 
I know the current ‘random’ injuries are in play. Especially when a team lines up against Fiji. What I would ask is that if I offer a sacrifice, would that be sufficient to have Alfie be spared?
The current market for the sacrifice is 3 black goats, 2 white horses, and 1 furry fast tortoise.

In all honesty though, good luck for the game. Interested to see how Alfie goes. Big chunk for 3 games but thought might be going for that w the demand for halves. Need to fix the auction results to see what the other bids if any were.
 
Alfie was good enough to overcome the coding ‘problems’ others have run into while visiting Fiji. Looking like the recruit of the season after 1 game.

@Inruin with Hawaiis current struggles surely one of Swann or Guttenbeil are after a change of scenery.
Interesting point. Not sure transferring players is going to overcome the inherent bias in the coding that drives multiple injuries per game for me though.
 
Interesting point. Not sure transferring players is going to overcome the inherent bias in the coding that drives multiple injuries per game for me though.
It is interesting how that works. Early on I was warned about Luke Metcalfs possible unreliability due to his low stat. Since trading him away he hasn’t missed any game time.
Could be he just enjoys the warm waters of Fiji more I guess.
 
It is interesting how that works. Early on I was warned about Luke Metcalfs possible unreliability due to his low stat. Since trading him away he hasn’t missed any game time.
Could be he just enjoys the warm waters of Fiji more I guess.
It does have an impact on who they are playing with. SJ and Metcalf obviously have a chemistry connection, vs say someone like Seymour, especially they are playing first and second receiver. Plus obviously coached better (notwithstanding the Langer effect).

But more to the point, you should always be trading away players to make your team stronger as a whole. For example, i traded away Meli, who went to Hawks and now onto you and hes doing great but he wouldnt be if he was playing for me as he would be getting a share of the wingers possession. There is lesser value in having two very good wingers (vatuvei, meli) when you have other urgent issues, especially since they play a similar type of power running game. My scores/results are probably reflective of SJ and Metcalf combo (along with the strategies) where they are hot and cold as both are fairly low in consistency. There are some people who are very emotionally tied to their players and arent willing to entertain trades.

But that said i havent done any match engine tuing for a few weeks and am gathering more data, but there are very obvious things noticed such as halfbacks getting pretty high run metres, offloads etc. After completition of this round, i will compile all the match stats from prior rounds together and compare against NRL averages so there may be some tweaks that follow.

BTW just for interests sake, have a look at the 'value for money' tab in the leaderboard. Those are the real value winners for what people paid for players.
 
Interesting point. Not sure transferring players is going to overcome the inherent bias in the coding that drives multiple injuries per game for me though.
That might be a bug. Your multiple injuries were only supposed to kick in when you play against me, not sure why they are still occurring, i mean its not like you are the only ones having injuries right? As for your coaching, i think your interchange strategy last week implied a lot about why Devils and Hammerheads are where they are on the ladder. Granted, i think you have read the training options and know how to improve injuries, but some i suspect havent.

BTW i think most people used custom stints this round right as i didnt see any weird interchange issues? Unless reported i wont check that. If theres other oddities please let me know (besides the programmed vs kaiviti 'features' ofcourse)
 
Hey @tajhay, could a player theoretically train twice in one week if traded?
Hmmm thereotically yes they can be trained twice.

Whether the engine overwrites the first training bonus for the next match to the second one is probably the question. Let me confirm when i check codebase prob tomorrow.
 
Btw just confirming finals now. Home teams listed first for G1- G3. Final will be neutral venue.


G1 - 1 v 2 (winner progresses to final)
G2 - 3 v 4 (loser eliminated)

G3 - Loser of G1 v Winner of G2 (loser eliminated)

Final - Winner of G1 v Winner of G3.
 
Btw just confirming finals now. Home teams listed first for G1- G3. Final will be neutral venue.


G1 - 1 v 2 (winner progresses to final)
G2 - 3 v 4 (loser eliminated)

G3 - Loser of G1 v Winner of G2 (loser eliminated)

Final - Winner of G1 v Winner of G3.
If there's interest, could you run a Plate? Opportunity to test stuff out
 
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