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The trade deadline is the last round in which trades can be proposed, accepted, or completed. After the deadline passes, the trade window closes for the remainder of the season — no more player movement between franchises.
The deadline round is set by the admin at the start of each season (typically around round 14-16 of an 18-round season). You can see the deadline on the dashboard and draw page.
Trades proposed in the final round before the deadline earn a "Trade Deadline Deal" achievement.
Minimum auction bid: $100,000.
Round structure: The season auction is split into rounds of around 30 players each. Rounds are ordered by overall rating descending, so the highest-rated legends and elites appear first, mid-tier players in the middle rounds, and lower-tier depth at the end.
Why this matters: You can't hold cap back for "value picks later" if you don't bid early — the marquee players are already gone. Plan your cap allocation across the rounds: how many stars do you want, vs how many cheap depth pieces?
Bidding rules:
The season auction is the single most important decision window of the year. A bad auction sets your team back for months. Here's a tried-and-tested approach for new owners:
Remember: a balanced 17 with good chemistry beats a top-heavy squad with a $5M halfback and gaps everywhere else.
At the start of each season, all eligible players go up for auction. Each franchise submits blind bids on the players they want. When the auction round closes, the system resolves bids: highest bid wins each player, ties broken by submission time.
Bids are blind — you cannot see what other franchises are bidding until after the round resolves. Spread your cap across enough players to fill a starting 13, or you'll be left with gaps you have to plug from the waiver pool.
Yes — until the auction round closes, you can edit or cancel any bid you've placed from the Auction page. Once the round closes, bids are locked and resolved.
Don't blow your entire cap on 2-3 stars. You need 17 players minimum. A balanced squad with good chemistry will outperform a top-heavy squad with gaps. Check the pre-match preview to understand what positions matter most.
Guest legends are non-Warriors rugby league legends — stars from other NRL clubs, Super League, and international rugby league — who become temporarily available to bid on. They're the only way to bring non-Warriors players into Ultimate Team.
Periodically, an admin opens a guest stint auction for a specific legend. Franchises submit bids, the highest bid wins, and the winning franchise gets the player on their roster for a fixed stint of 1–6 rounds. When the stint ends the player departs, but any stats they accumulated stay attached to your franchise totals.
Starting state: guest legends arrive ready to play. They join your roster with:
If you see a guest legend sitting above 70 form before they've played a match, that means they've been included in a training session since they arrived — training adds a form boost on top of the starting baseline (light: +2–4, moderate: +4–8, intense: +6–12).
⚠ Important rules to know before you bid:
Guest stints are best used to plug a short-term injury gap, chase a key win during the regular season, or score a few must-win games for ladder positioning — not to load up for finals. Bid only what you can afford to have locked away.
Trades are zero-sum on the field but positive-sum on the cap if you do them right. Here are the principles that separate good traders from bad ones:
Use the trade cap calculator below to test the cap math on both sides before you propose:
Open the Trades page, click New Proposal, pick the franchise you want to deal with, then drag players (and optional cash) into the offer / request columns. The system validates the salary cap on both sides before letting you submit.
The other franchise has 48 hours to accept, reject or counter. After that the proposal expires automatically. You can cancel a pending proposal at any time before it's actioned.
The trade window shown reflects the current league setting.
Yes — injured and suspended players can be traded, and the receiving franchise inherits the remaining injury / suspension rounds. This means picking up a "wounded" star can still be value if you can carry them through their layoff.
When another franchise sends you a trade, you have four options on the Trades page: Accept, Reject, Counter, or simply let it expire.
Hitting Counter opens a fresh proposal pre-filled with the perspective swapped — what they were requesting from you becomes what you're now offering, and vice versa. From there you can add or remove players, adjust the cash component, and submit it back. The counter is sent to the original proposer as a new pending trade.
Counter limit: a single trade chain is capped at 5 counter-offers. After that you have to accept, reject, or let it expire — no more back-and-forth. This stops trade negotiations from dragging on indefinitely.
The other franchise can then accept, reject, or counter you back, repeating until one of you commits or the cap is hit.
Every trade has one of seven statuses you'll see in the Trades list:
Minimum waiver bid: $100,000. Anything below that is rejected.
Tie-breaking: if two or more franchises bid the exact same amount on the same waiver, the earliest timestamp wins. The franchise that placed their bid first gets the player.
This means there's a small but real advantage to bidding early once a player hits waivers, even if you're planning to bid the same as everyone else. If you know you want a player and you know what you want to pay, don't wait to the last minute — lock it in early.
Waivers also count toward your effective salary cap as pending bids while they're open. You can't bid more than your remaining cap allows, even if a higher bid would lose you cap space only after the window resolves.
When a franchise releases a player, they enter a waiver window of 24 hours during which any other franchise can place a blind bid. When the window closes, the highest bid wins. If nobody bids, the player becomes a free agent.
Waiver bids are blind — you can't see other franchises' offers. Don't lowball — you don't get a second chance once the window closes.
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